Guest Editorial: Final Fantasy XII: A Long-Belated Intermediate Gameplay Perspective (Part 2)

This is part 2 of a guest editorial by michaias. His blog can be found on steemit at https://steemit.com/@michaias

In my last post on Final Fantasy XII, I hated on Vaan a lot. Then, I discussed that entry with a friend (check out his amazing pop culture blog in which he argues for, among other things, improved dinosaur representation in media), and he told me he always viewed Vaan and Penelo as Shakesperian-esque witness characters who are present to bear witness to events that don’t really involve them; Ashe and Basch are the real main characters. I can get behind that idea. It doesn’t make me like Vaan any more, but I like that reading of the story.

I don’t regret all my vitriol for Vaan, but I should also confess to a grave error that didn’t help matters. As soon as that fancy Zodiac job wheel popped on-screen for the first time, about an hour or so into the game, I was so distracted by the shiny that I couldn’t figure out how to spin it, so I just blasted through the in-game text prompts and kept right on jamming on that “X” button until I had made Vaan’s primary class into the default job the wheel starts on: white mage. God shitting damn it.

Continue reading “Guest Editorial: Final Fantasy XII: A Long-Belated Intermediate Gameplay Perspective (Part 2)”

Guest Editorial: Final Fantasy XII: A Long-Belated Intermediate Gameplay Perspective (Part 1)

This is a guest editorial by michaias. His blog can be found on steemit at https://steemit.com/@michaias

The year was 2006. I was sitting in my Japanese I college course, trying to pay attention and cram phrases like “Ii otenki, desu ne? (The weather is nice, isn’t it?)” into my head, crossing my legs, recrossing the other way, fidgeting, counting off the seconds on the clock on the wall while the only phrase that whipped around my skull on repeat was “Otearai wa doko desu ka? (Where is the bathroom?)” According to my painfully accurate count, class was supposed to end exactly one hundred and seventeen, eighteen, nineteen seconds ago, and according to my overly-full bladder, I was approximately twelve, eleven, ten seconds away from demonstrating for my nice, but garrulous, Japanese instructor exactly what the idiom “piss like a racehorse” means.

Continue reading “Guest Editorial: Final Fantasy XII: A Long-Belated Intermediate Gameplay Perspective (Part 1)”

E3 2018: ‘Battlefield V’ Features Detailed

After the May reveal of Battlefield V, fans had many questions and even some concerns about the latest in DICE and EA’s long running war series.

Hoping to answer and address a few of these concerns, Electronic Arts detailed some new features and gameplay during their annual EA Play conference.

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Bandai Namco Announces ‘Code: Vein’ Release Date

Code: Vein, Bandai Namco’s take on the popular Dark Souls formula, will be releasing September 28th, 2018 according to Bandai Namco.

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Sony to Make Three New Announcements in Lead Up to E3

Today via twitter, Sony came out and announced that they would be revealing three new titles in the lead up to their E3 Press Conference.

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‘Battlefield V’ Unveiled, Release Date Announced

World War II was the bloodiest conflict in human history. Lasting from 1939 to 1945, the conflict saw over 30 nations and 100 million people involved in a globe spanning conflict the world had never seen before.

The popular culture depictions and reenactments of the Second World War typically focus on the larger battles like the Siege of Stalingrad, The Storming of Normandy, and the Battle of Midway.

Though these battles proved to be key to the Allies winning the war they often overshadow some other battles in parts of the world where people lived and died for just as noble a cause.

Dice and Electronic Arts hope to try to tell some of those stories in the newly unveiled war game, Battlefield V.

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‘Jurassic World Evolution,’ Launch Date and New Trailer Details

Frontier Developments finally has revealed some details on the upcoming park-building simulation, Jurassic World Evolution, and like Ian Malcolm once said: “Oooh ahhh… That’s how it always starts… but then there’s running… and uh screaming…”

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New PlayStation 4 God of War Gets a Release Date

Sony today announced the release date for the much anticipated God of War from Sony’s Santa Monica Studio for the PlayStation 4. Coming in the beginning of the second quarter of 2018, April 20.

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