Sony today announced the release date for the much anticipated God of War from Sony’s Santa Monica Studio for the PlayStation 4. Coming in the beginning of the second quarter of 2018, April 20.
Easily my favorite genre of game in the modern era are the Sous-like games. Starting with the fantastic and soon to be remastered Dark Souls and spun off with fantastic takes like Salt & Sanctuary and Ni-Oh. The base formula is simple, you are dropped into a world that does not hold your hand and tasked with fighting enemies that can often kill you with relative ease.
The back and forth of fighting for your life with the constant threat of losing progression makes the player always feel like there is something on the line. That game play loop has become one of my favorite experiences in video games.
I’ve always wanted to make a game. There’s some solid A+ ideas rolling around in my head about a directed, highly stylized game about a mysterious female protagonist fighting against larger and larger machines in an effort to defend her homeland (This is starting to sound like NieR: Automata and Horizon: Zero Dawn).
2017 will be remembered as a very strong year for gaming. The Nintendo Switch came out and planted itself firmly as the console to beat and the Playstation 4 brought a selection of software reaffirming Sony’s games first mentality; and Microsoft put out a nuclear reactor in console form in the stunningly beautiful Xbox One X. No matter where your allegiances lie whether it be to one company or to gaming as a whole everybody had something to be supremely proud of this year.
Summing up where my top 10 games of the year was a harrowing task as this year some of this console generations best games released one on top of the other. There are multiple games that it pains me won’t make this list and even more than won’t make it as I just never had the time to play them. This is the internet however and games must be listed, so here is my list of the top 10 video games of 2017!
Video games for much of their infancy were closely associated with the Japanese giants that developed incredible experiences. During much of my childhood the country of Japan and the constant stream of incredible games coming from it went hand in hand.
Imagine sitting in a glass boat floating upon an endless ocean. It’s a dark, moonless night. The light of countless stars twinkle and shine down, illuminating the limitless sea. The water is calm, almost like glass…
Above stretches the infinite void of space, filling the sky. Below the fragile glass vessel is nothing but the inky blackness of the crushing ocean depths.
Floating. Waiting. Vulnerable in the tiny glass boat.
Nostalgia is a powerful connection to the things we love.
Through all of our senses, it ties us to our memories. When you smell that food that brings you back to your childhood dinner table. When you hear the song that reminds you of that friend or family-member you don’t talk to anymore. Or even that movie that you saw as a child that conjures memories of those listless summer days when you recreated the hero’s adventures.
Counter-Strike: Global Offensive is one of the biggest games out right now due to its following in the esports community, but what is Counter-Strike and why should anyone care about it?
The Counter-Strike franchise is a tactical first-person shooter game that pits a team of counter-terrorists against terrorists in situations that deal with tactical game-play situations. Situations like diffusing bombs and rescuing hostages.
Nintendo had a monumental challenge on its hands with the launch of the Nintendo Switch, its new crossover handheld/home console, when it released on March 3rd. Nintendo had to prove that it could appeal to a general market while still re-capturing its target audience.
Continue reading “Nintendo’s Bid for Mindshare: The State of the Switch”
As cinematic technology improves so should the storytelling techniques that guides the picture. While modern cinema has gotten more immersive and in depth from a visual standpoint, it’s clear that some directors and producers don’t know how to leverage those visuals to serve the story.
Back in 1993, Universal released Jurassic Park to great critical and commercial success. Directed by legendary director Steven Spielberg, the film went on to make over 356 million dollars domestically, according to the NPD group. It pioneered special effects in the 1990s and was one of the first films to use CGI, computer generated images, to successful effect. Continue reading “A Tale of Two Parks: 1993 Versus 2015”