Guest Editorial: Final Fantasy XII: A Long-Belated Intermediate Gameplay Perspective (Part 2)

This is part 2 of a guest editorial by michaias. His blog can be found on steemit at https://steemit.com/@michaias

In my last post on Final Fantasy XII, I hated on Vaan a lot. Then, I discussed that entry with a friend (check out his amazing pop culture blog in which he argues for, among other things, improved dinosaur representation in media), and he told me he always viewed Vaan and Penelo as Shakesperian-esque witness characters who are present to bear witness to events that don’t really involve them; Ashe and Basch are the real main characters. I can get behind that idea. It doesn’t make me like Vaan any more, but I like that reading of the story.

I don’t regret all my vitriol for Vaan, but I should also confess to a grave error that didn’t help matters. As soon as that fancy Zodiac job wheel popped on-screen for the first time, about an hour or so into the game, I was so distracted by the shiny that I couldn’t figure out how to spin it, so I just blasted through the in-game text prompts and kept right on jamming on that “X” button until I had made Vaan’s primary class into the default job the wheel starts on: white mage. God shitting damn it.

Continue reading “Guest Editorial: Final Fantasy XII: A Long-Belated Intermediate Gameplay Perspective (Part 2)”

Guest Editorial: Final Fantasy XII: A Long-Belated Intermediate Gameplay Perspective (Part 1)

This is a guest editorial by michaias. His blog can be found on steemit at https://steemit.com/@michaias

The year was 2006. I was sitting in my Japanese I college course, trying to pay attention and cram phrases like “Ii otenki, desu ne? (The weather is nice, isn’t it?)” into my head, crossing my legs, recrossing the other way, fidgeting, counting off the seconds on the clock on the wall while the only phrase that whipped around my skull on repeat was “Otearai wa doko desu ka? (Where is the bathroom?)” According to my painfully accurate count, class was supposed to end exactly one hundred and seventeen, eighteen, nineteen seconds ago, and according to my overly-full bladder, I was approximately twelve, eleven, ten seconds away from demonstrating for my nice, but garrulous, Japanese instructor exactly what the idiom “piss like a racehorse” means.

Continue reading “Guest Editorial: Final Fantasy XII: A Long-Belated Intermediate Gameplay Perspective (Part 1)”